Project Gunpowder Portfolio

Unreal Gameplay & Environment Generalist

Interactive work by Noble Donage, focused on playable Unreal spaces, C++ gameplay prototypes, hard-surface sci-fi assets, and realtime model inspection.

Gameplay Proof

Unreal Gameplay Slice

Placeholder for the playable prototype while the current build is being finished.

In Development

Playable systems, level flow, and multiplayer proof will live here.

This section is reserved for the Unreal prototype: short gameplay video, packaged build notes, C++/Blueprint breakdowns, and multiplayer test proof. The project name can be added later once the game identity is locked.

Engine
Unreal Engine
Code
C++ / Blueprints
Status
Prototype WIP
Next Proof
Gameplay clip + build notes

Model Index

Interactive Work

Open a card for full-screen inspection; desktop previews can rotate in place.

Proof Of Work

Capabilities

Art, engine work, code, and pipeline tools grouped around examples that can grow with the portfolio.

Profile

Unreal Gameplay And Environment Generalist

Focused on playable Unreal spaces, hard-surface sci-fi environments, C++ gameplay prototypes, and Blender-to-Unreal workflow tools.

  • Unreal Engine
  • C++ gameplay
  • Hard-surface environments
  • Pipeline tools