Project Gunpowder Portfolio
Unreal Gameplay & Environment Generalist
Interactive work by Noble Donage, focused on playable Unreal spaces, C++ gameplay prototypes, hard-surface sci-fi assets, and realtime model inspection.
Gameplay Proof
Unreal Gameplay Slice
Placeholder for the playable prototype while the current build is being finished.
In Development
Playable systems, level flow, and multiplayer proof will live here.
This section is reserved for the Unreal prototype: short gameplay video, packaged build notes, C++/Blueprint breakdowns, and multiplayer test proof. The project name can be added later once the game identity is locked.
- Engine
- Unreal Engine
- Code
- C++ / Blueprints
- Status
- Prototype WIP
- Next Proof
- Gameplay clip + build notes
Model Index
Interactive Work
Open a card for full-screen inspection; desktop previews can rotate in place.
Proof Of Work
Capabilities
Art, engine work, code, and pipeline tools grouped around examples that can grow with the portfolio.
Profile
Unreal Gameplay And Environment Generalist
Focused on playable Unreal spaces, hard-surface sci-fi environments, C++ gameplay prototypes, and Blender-to-Unreal workflow tools.
- Unreal Engine
- C++ gameplay
- Hard-surface environments
- Pipeline tools